Creating Your First Extension
Plugins consist of two things. First, a meta-data file describing the extension which includes things like a name, the author, and where to find the extension. Second, the code which can take the form of a shared library or python module.
Builder supports writing extensions in C, Vala, or Python. We will be using Python for our examples in this tutorial because it is both succinct and easy to get started with.
First, we will look at our extension meta-data file. The file should have the file-suffix of “.plugin” and its format is familiar. It starts with a line containing “[Plugin]” indicating this is extension metadata. Then it is followed by a series of “Key=Value” key-pairs.
We will often use the words “extension” and “plugin” interchangeably.
# my_plugin.plugin
[Plugin]
Name=My Plugin
Loader=python3
Module=my_plugin
Author=Angela Avery
X-Builder-ABI=3.32
X-Has-Resources=true
Note
X-Builder-ABI
should be set to the version of Builder you are targeting (not including the micro release number). It will only be loaded if the Builder version matches.
Now we can create a simple plugin that will print “hello” when Builder starts and “goodbye” when Builder exits.
# my_plugin.py
import gi
from gi.repository import GObject
from gi.repository import Ide
class MyAppAddin(GObject.Object, Ide.ApplicationAddin):
def do_load(self, application):
print("hello")
def do_unload(self, application):
print("goodbye")
In the python file above, we define a new extension called MyAppAddin
.
It inherits from GObject.Object
(which is our base object) and implements the interface Ide.ApplicationAddin
.
We won’t get too much into objects and interfaces here, but the plugin manager uses this information to determine when and how to load our extension.
The Ide.ApplicationAddin
requires that two methods are implemented.
The first is called do_load
and is executed when the extension should load.
And the second is called do_unload
and is executed when the plugin should cleanup after itself.
Each of the two functions take a parameter called application
which is an Ide.Application
instance.
Loading our Extension
Now place the two files in ~/.local/share/gnome-builder/plugins
as my_plugin.plugin
and my_plugin.py
.
If we run Builder from the command line, we should see the output from our plugin!
[angela@localhost ~] gnome-builder
hello
Now if we close the window, we should see that our plugin was unloaded.
[angela@localhost ~] gnome-builder
hello
goodbye
Embedding Resources
Sometimes plugins need to embed resources. Builder will automatically
load a file that matches the name $module_name.gresource
if it
placed alongside the $module_name.plugin
file.
Note
If you are writing an extension in C or Vala, simply embed GResources as normal.
<?xml version="1.0" encoding="UTF-8"?>
<gresources>
<gresource prefix="/plugins/my-plugin">
<file preprocess="xml-stripblanks" compressed="true">gtk/menus.ui</file>
</gresource>
</gresources>
Next, compile the resources using glib-compile-resources
.
glib-compile-resources --generate my-plugin.gresource my-plugin.gresource.xml
Now you should have a file named my-plugin.gresource
in the current directory.
Ship this file along with your my-plugin.plugin
and Python module.
Next, continue on to learn about other interfaces you can implement in Builder to extend it’s features!