Class
IdeSymbolNode
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.
Class structure
struct IdeSymbolNodeClass {
GObjectClass parent;
void (* get_location_async) (
IdeSymbolNode* self,
GCancellable* cancellable,
GAsyncReadyCallback callback,
gpointer user_data
);
IdeLocation* (* get_location_finish) (
IdeSymbolNode* self,
GAsyncResult* result,
GError** error
);
}
No description available.
Class members
parent: GObjectClass
- No description available.
get_location_async: void (* get_location_async) ( IdeSymbolNode* self, GCancellable* cancellable, GAsyncReadyCallback callback, gpointer user_data )
- No description available.
get_location_finish: IdeLocation* (* get_location_finish) ( IdeSymbolNode* self, GAsyncResult* result, GError** error )
- No description available.
Virtual methods
Ide.SymbolNodeClass.get_location_finish
Completes the request to gets the location for the symbol node.