Class

IdeSimpleBuildTarget

Description

class Ide.SimpleBuildTarget : Ide.Object
  implements Ide.BuildTarget {
  /* No available fields */
}
No description available.

Hierarchy

hierarchy this IdeSimpleBuildTarget implements_0 IdeBuildTarget this--implements_0 ancestor_0 IdeObject ancestor_0--this ancestor_1 GObject ancestor_1--ancestor_0

Ancestors

Implements

Constructors

ide_simple_build_target_new
No description available.

Instance methods

ide_simple_build_target_set_argv
No description available.

ide_simple_build_target_set_cwd
No description available.

ide_simple_build_target_set_language
No description available.

ide_simple_build_target_set_name
No description available.

ide_simple_build_target_set_priority
No description available.

Methods inherited from IdeObject (29)

Please see IdeObject for a full list of methods.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Methods inherited from IdeBuildTarget (10)
ide_build_target_compare
No description available.

ide_build_target_get_argv

Gets the arguments used to run the target.

ide_build_target_get_cwd

For build systems and build target providers that insist to be run in a specific place, this method gets the correct working directory.

ide_build_target_get_display_name
No description available.

ide_build_target_get_install

Checks if the IdeBuildTarget gets installed.

ide_build_target_get_install_directory
No description available.

ide_build_target_get_kind

Gets the kind of artifact.

ide_build_target_get_language

Return the main programming language that was used to write this build target.

ide_build_target_get_name
No description available.

ide_build_target_get_priority

Gets the priority of the build target. This is used to sort build targets by their importance. The lowest value (negative values are allowed) will be run as the default run target by Builder.

Properties

Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Ide.Object:parent

The parent IdeObject, if any.

Signals

Signals inherited from IdeObject (1)
IdeObject::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct IdeSimpleBuildTargetClass {
  IdeObjectClass parent_class;
  
}
No description available.
Class members
parent_class: IdeObjectClass
No description available.