Class

IdeLocalDevice

Description

class Ide.LocalDevice : Ide.Device
{
  /* No available fields */
}
No description available.

Hierarchy

hierarchy this IdeLocalDevice ancestor_0 IdeDevice ancestor_0--this ancestor_1 IdeObject ancestor_1--ancestor_0 ancestor_2 GObject ancestor_2--ancestor_1

Instance methods

Methods inherited from IdeDevice (9)
ide_device_get_display_name

This function returns the name of the device. If no name has been set, then NULL is returned.

ide_device_get_icon_name

Gets the icon to use when displaying the device in UI elements.

ide_device_get_id

Retrieves the “id” property of the IdeDevice. This is generally not a user friendly name as it is often a guid.

ide_device_get_info_async

Asynchronously requests information about the device.

ide_device_get_info_finish

Completes an asynchronous request to load the information about a device.

ide_device_prepare_configuration
No description available.

ide_device_set_display_name
No description available.

ide_device_set_icon_name

Sets the icon-name property.

ide_device_set_id
No description available.

Methods inherited from IdeObject (29)

Please see IdeObject for a full list of methods.

Methods inherited from GObject (43)

Please see GObject for a full list of methods.

Properties

Ide.LocalDevice:triplet
No description available.

Properties inherited from IdeDevice (3)
Ide.Device:display-name
No description available.

Ide.Device:icon-name

The “icon-name” property is the icon to display with the device in various UI elements of Builder.

Ide.Device:id
No description available.

Properties inherited from IdeObject (2)
Ide.Object:cancellable

The “cancellable” property is a GCancellable that can be used by operations that will be cancelled when the IdeObject::destroy signal is emitted on self.

Ide.Object:parent

The parent IdeObject, if any.

Signals

Signals inherited from IdeObject (1)
IdeObject::destroy

The “destroy” signal is emitted when the object should destroy itself and cleanup any state that is no longer necessary. This happens when the object has been removed from the because it was requested to be destroyed, or because a parent object is being destroyed.

Signals inherited from GObject (1)
GObject::notify

The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.

Class structure

struct IdeLocalDeviceClass {
  IdeDeviceClass parent;
  
}
No description available.
Class members
parent: IdeDeviceClass
No description available.