Class
IdeAnimation
Instance methods
ide_animation_add_property
Adds a new property to the set of properties to be animated during the lifetime of the animation.
ide_animation_start
Start the animation. When the animation stops, the internal reference will be dropped and the animation may be finalized.
ide_animation_stop
Stops a running animation. The internal reference to the animation is dropped and therefore may cause the object to finalize.
Properties
Ide.Animation:duration
The “duration” property is the total number of milliseconds that the animation should run before being completed.
Ide.Animation:mode
The “mode” property is the Alpha function that should be used to determine the offset within the animation based on the current offset in the animations duration.
Signals
Signals inherited from GObject (1)
GObject::notify
The notify signal is emitted on an object when one of its properties has its value set through g_object_set_property(), g_object_set(), et al.